Posts

Word games

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Physics has a reputation for being a difficult subject.  I think that's partly because of the focus on problem solving -- which is an inherently high-level activity -- and partly because of the pride of place it gives to mathematics -- which makes it like studying two subjects at the same time. But much of what a physics student is asked to do (at least in high school and first year uni) is not difficult.  Instead it's the relatively simple business of learning vocabulary, and showing you know what the word means. Consider the following question: A ball (mass 120g) travelling in a straight line at 18 m/s bounces off a wall, returning at the same speed. Calculate the change in momentum of the ball. This question will neatly divide students into two groups: those who can define "momentum" and those who can't*.  For the first group (who know that the momentum of an object is the product of its mass and velocity) this will be easy marks (the answer is -4.3 kgm/s, ass...

Make it dynamic 2: Check the limits

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You grind your way through a problem, get an answer, and want to know if it is correct.  How can you tell? In the previous post I talked about changing the angle in a problem (the inclined plane) to see how that affected other angles.  It can help you see how the angles relate to each other.  In this post I will use the same technique, but this time to test if my answer could be wrong. Let's return to the inclined plane.  Suppose a block of mass m = 2.5 kg slides down a frictionless plane at a slope of θ = 35 degrees to the horizontal.  You need to determine the block's acceleration.    You calculate an acceleration of a = 8.0 m/s/s down the slope.  Your friend, attempting the same problem, gets an answer of a = 5.6 m/s/s.  Who is right? After both checking that your calculators are set to degrees (not radians), you look at each other's work.  You have a = g cos θ while your friend has a = g sin θ where g is the usual accelerat...

Make it dynamic: Relating angles

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How often have I walked into a lecture theatre planning to talk about some deep secret of physics only to end up arguing with students about which angle is which in a problem?  To be fair, I also often struggled to follow geometrical arguments when I was a student.  One trick I learned was to try to see the problem as dynamic rather than static, by which I mean imagine the angles changing so I can see how they relate to each other. For example, consider the inclined plane.  In these problems, some object is placed on a surface that is at an angle to horizontal: something sliding down a ramp, for example. We have the usual free-body diagram, indicating the relevant forces (weight of the object, normal force, friction), and the angle of the slope is labelled θ (theta).  To determine the acceleration (if any) of the object we need the net force acting on it.  And one of the things that will require is the angle between the normal force (N) and the vertical.  I...

What even is a "radian"?

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When I first encountered the radian it seemed that the world had just become unnecessarily more complicated.  What was wrong with plain old degrees , and how did I know when to use which?  I found out it really helps to learn what a radian actually is . Consider a circle of radius r , and imagine wanting to know the length of an arc, s , subtended by an angle θ. Suppose the angle is such that s = r.  That angle actually defines the unit radian, so in that case θ = 1 radian.  Obviously, the arc length is proportional to the angle, so we get the general formula  s = rθ so long as we measure the angle in radians.  That's what makes the radian so useful: it gives a direct relationship between angular distance and length.  One place that has obvious applications is in rotational kinematics, because it allows us to easily relate angular velocity to tangential velocity. But how big is a radian in degrees?  The circumference of a circle is the arc len...

Choose your own velocity

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When solving physics problems we always have the benefit of choosing our frame of reference.  Not only can we chose where the origin of our coordinate is, but we can also chose which part of our system is stationary.  Consider the following simple kinematic problem: A car is travelling along, and we want to know how long it takes to travel some distance.  We can plug numbers into a kinematic equation and get the answer.  If the car is accelerating then the problem is mathematically a bit more fiddly (a quadratic equation, or do it in two steps with two equations) but it's not conceptually harder. But now consider a similar problem with two moving bodies: Now there's two cars at different speeds, and the question is: how long will it take the red car to overtake the blue car?  This looks rather harder because the distance the red car has to travel is not immediately clear.  But that's only because of our choice of reference frame, which up till now has been ...

You don't always have to change units

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When we start learning physics in school, I think we're usually told to convert all quantities into SI base units (metres, kilograms and so forth).  This isn't bad advice as it can certainly prevent some problems.  But it's not always optimal.  And at some point, when we delve more deeply into a particular branch of physics, we will need to become comfortable with somewhat "niche" units. A simple example of sticking to non-base units is the measurement of density.  Suppose I am given a small cuboid of some material and asked to measure its density.  I get a ruler and measure its dimensions: 3.5 cm x 2.2 cm x 4.7 cm I put the sample on an electric balance and find its mass to be 120 g These units -- centimetres and grams -- are what my tools use.  If I convert into metres and kilograms, here's what my calculation looks like: If instead I'm a bit more sophisticated, I can stay in my original units: The second method is more efficient: there's simply less...

Include units at every step

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There is probably no habit that a physics student can learn that has a higher return on investment than including units in calculations.  To see what I mean, consider this routine momentum calculation: Can't remember the units for momentum?  Don't have to, they're already there on the page!  This is particularly useful if you are not using base SI units: you don't get confused or forget which units you're using along the way. Better than that, this method gives us a powerful way to check our own calculations.  In the next example, I calculate the time required for an object to fall a distance: What!?  Metres per second isn't a unit of time!  I've made a silly mistake re-arranging the equation; the kind of mistake it's easy for a student to make, and even pros do occasionally.  But pros tend to catch such mistakes because they have kept track of the units.  That means we can fix it: The unit being right gives us some confidence the number is right....